"Those who dream by day are cognizant of many things which escape those who dream only by night."
— Edgar Allan Poe
Friday, June 3, 2011
The Place Between Worlds
Pharasma avilan chi, it is Pharasma who brought you daughter. Your journey is soon finished.
Mirela was the little girl struggling to cook without being scalded. Struggling to care for a mother that should have been taking care of her instead. Villagers would appear from village and want to learn their fortunes in exchange for a few coppers. Mirela could not read the harrow cards. However her mother could see them even though she sat covered in layers of veils behind a curtain in the back of the wagon. She spoke, but only in Mirela’s mind. She spoke the fortunes and Mirela repeated them not always understanding what she was relaying. Mother was always there teaching, scolding, comforting, and commanding. With that voice in her head, Mirela was never alone.
We deal with the Gaje, the non-gypsy, only when we must. Only to survive. For to be with them you become marhime, defiled and unclean.
The world seemed ethereal, unreal. As if running through the mist that surrounded her would somehow puncture the illusion. She grew to womanhood in moments. Her mother spoke her name in her mind. Not “Mirela”, but her true name that which was only spoken once at birth and again when she first bled. Her true name was forever secret; less it could be wielded against her. Such was the way of the Drabarni, those who were blessed with dukkeri, the luck, the sight, or the magic.
We live apart from the kumpania, the caravan. We Drabarni may possess the sight, but we also draw mulo, spirits of the dead.
Mirela rebelled. She refused to live as an outcast despite her mother’s screeches and warnings lashing at her mind. She sought the warmth in the arms of the Gaje boy Gustan, a merchant’s son.
Gajo si dilo, The non-gypsy boy is a fool. You defile yourself precious daughter. Marhime!
The fog brought the evening when Gustan professed his love to Mirela. They spent hours together that would be forever remembered. Forever for Gustan was only until midnight. The merchant’s son was thrown from his spooked horse, his head splitting against an oak tree. As he died, Gustan cried wanting to see his own mother. Although Mirela was sure that she could save him, she wasn’t sure how. As his eyes grew dark, all he asked for was his own mother to tell him everything was going to be alright. Though shocked and saddened, Mirela thought Gustan wanting his mother and not having her in his final moments was a curious thing. The fog swirled.
Foolish girl. This was your fault. I told you to stay away from him. You didn’t think I was serious.
Gustan’s coffin fit him perfectly. He almost looked alive except that he had no color. He wore the same suit he wore the night before. It was his finest. Mirela also wore the same clothes as the night before, only hers were faded rags. She stood out terribly against all the mourners wearing black. She could feel accusing tearful eyes burning on her from every direction.
Why don’t you come home? Why didn’t you listen to me? I only think of you dear daughter.
Mirela had lingered near the coffin too long. Gustan’s father the merchant noticed her, “This was your fault whore! You lured him away with your spells and hexes. Your kind has plagued this town long enough. I swear on his grave that if I do nothing else in my life, I will burn you and your devil mother. Your flesh shall cook and your blood shall boil for all our people to see.”
He did not love you. He was just after your...
“Silence mother!” The funeral mourners turned towards her. Their features faded away until they were only gray shades. Mirela turned and ran into the fog. Crows cawed overhead. She found herself in a copse of trees.
Be watchful daughter! Someone comes for you. He comes to take you away from me. Flee now and find safety in your mother’s embrace.
Mirela hid amongst the roots of a nearby tree. The fog grew thicker and moisture dripped from the branches onto her head. A dark figure wearing black scale armor emerged from the gray cloud. Fear clinched Mirela, yet something about the figure seemed familiar. Fog swirled again.
Come home daughter. Dance around the fire as you used to. Let your scarves twirl and your bells tinkle. Bring a smile to your old mother's face.
"I cannot dance mother, for there is no one to play the fiddle." Mirela found herself in the caravan wagon. It smelled of scorched wood. The curtain was open and mother sat there covered in her layers of veils. "I remember now mother. I remember everything. You killed Gustan and I burnt you for it. All it took was a single flaming twig to end you. For all your power, you could not do as little as crawl from a burning wagon."
Kurav tu ando mul! Ungrateful wench, you did not kill me. You think yourself a gajo that you would do thier work for them? As you will find out yourself, Drabarni are not so easily ended. Let me be so kind as to share the gift you gave me.
An emaciated hand shot out from underneath the veils and latched onto Mirela's wrist. Its dry skin stretched as paper over bones yet its strength was as a steel manacle. The candles in the wagon flared and the walls erupted into flame.
I will never forgive you. My spirit shall never rest. I can smell the filth of the gaje on your soul. You were nothing to them. They let you die. Now we will cleanse you of your marhime. Burn with me now daughter. Burn through eternity!
As the heat of the burning wagon enveloped Mirela, she felt something cool attach itself to her neck. It was an antique necklace. She felt herself ascending, being lifted as a one drowning might be lifted from water. The heat subsided and her back began to feel cool stone pressed against it. Still the veiled figure gripped her wrist refusing to give up.
They will not take you from me! I will always be with you dear daughter.
******
The body on the alter lay quiet except for a whoosh of air that rushed down her mouth filling her lungs once again. A low whine began in her ruined throat. The three-eyed crow dropped from a stone perch and landed just above her head. The bird spread its wings wide and cawed triumphantly. Mirela reflexively batted away at the phantom memory of teeth in her flesh. From her mouth burst a piercing scream that sounded throughout the cemetery and traveled out across the moor.
She curled up sobbing as the servants of Abadar held scales aloft and said their prayers.
Wednesday, June 1, 2011
A Moment of Divine Illumination

Grimm continued his vigil over Mirela’s body in solemn silence. Her form was still not cold to the touch, though she did not stir. Her soul was strong, it did not want to let go of this world so easily. He prayed for her strength. He prayed that the agents of the divine might guide her back. He prayed that he might be able to repay her sacrifice. Through the haze of his prayers he heard Xella’s voice at what seemed like a great distance. He only made out the words “…she’ll likely rise…”
Suddenly he sat up in a flash of divine inspiration. He quickly rose and called back to the group,
“I know what to do. Stand sentry at the door. Do nothing to the body until my return.”
Grimm ran to the crypt they had just vacated. The fallen zombie corpses had entered a state of accelerated decay and the smell of rotted flesh was overwhelming. He scanned the floor of the tomb using the gift of his demon sight. The floor was littered with debris and gore…then he spied what he was looking for.
Sitting in a pile of ash was the amulet worn by the creature he had sundered with the blessing of Abadar’s strength guiding his hand. He scooped up the necklace from the pile of blackened ash and eyed it closely. Runes were meticulously carved into the back of the piece. He recognized one section of the scripting as the Abyssal tongue, it read:
“Grigore Arnel my love, you shall not depart my side
Ensnared within my web, your soul it will abide”
The rest of the markings were in a tongue he could not discern. With great haste he ran up the hill to the small wooden hovel, home to the Mortician. Grimm kicked in the door. The small living quarters contained only one room. Grimm saw the pale mortician sit up in his bed in shock and horror.
“Are they here for me, now? We had a deal…..we had a deal!!!” he shouted into the darkness.
“I am here for you” Grimm replied as he eyes began to glow green, just enough to illuminate his face within the dark steel helm.
“S…S…S…Sir Knight, you s…s…scared me, what is the m…m….m…matter?” the mortician replied through a voice drenched in fear. He moved to light a small oil lamp at his bedside.
“What do you know of this amulet?” Grimm demanded as he held out the gold necklace which swayed in front of the Mortician’s pale face.
“N..n…nothing..I have never ss…s…s…seen it before.”
“You lie. Tell me NOW!” and with that command Grimm’s eyes flashed bright green, bright enough to give off as much light as the small lamp and caused the shack to glow eerily.
“I….i….it is an a…a…a…artifact. I…I….It is used to b…b…b…bind a departing s…s…s…soul to this p…p….p…plane.”
“How do I use it?”
“Y…y…you must place a gem inside o…o…o…of the s…s…same color and the f…f…fallen’s eyes….and p…p…place it on the victim…..then…..then a ritual must be….p…p…erformed…..a d…d...dark…ritual….one of the living….p…p…pure of s….s…soul must guide the f…f…f…fallen soul back……that is all I kn…kn…know…please don’t….h…h….h…hurt me…”
Grimm ran down the hill to the small crypt containing his traveling companions. He burst through the entryway and spotted Xella.
“Xella, I know the nature of your power and Abadar does not judge those who do not deserve judgment. I would ask you to use your knowledge and power to call out to Mirela’s soul. You will need this” Grimm reached down into the small pouch pulled from the body of the fallen zombie and pulled forth a small banded amber gemstone. He handed both the amulet and the gem to Xella. I trust you know what to do… I will be the conduit to guide her soul back.”
After he spoke, Grimm reached up and slowly removed his helm. It was the first time he had done so in front of the assembled group. They could see his face, stern, elven with stark, alabaster white skin. His black hair was matted down in sweat and dirt but not enough to cover his sharp elven ears. His eyes glowed faintly green, which cast an eerie light over the determined expression on his face. He set his jaw in resolve and knelt before the altar.
Monday, May 23, 2011
Rye
Male Raven
NN Tiny Magical Beast
Init +2; Senses Low-Light Vision; Perception +9
--------------------
DEFENSE
--------------------
AC 15, touch 14, flat-footed 13 (+2 Dex, +2 size, +1 natural)
hp 4 (1d10-1)
Fort +1, Ref +4, Will +4
--------------------
OFFENSE
--------------------
Spd 10 ft., Flight (40 feet, Average)
Melee Bite (Raven) +5 (1d3-4/20/x2) and
Unarmed Strike +5 (1-4/20/x2)
Space 2 ft.; Reach 0 ft.
--------------------
STATISTICS
--------------------
Str 2, Dex 15, Con 8, Int 6, Wis 15, Cha 7
Base Atk +1; CMB +1; CMD 7
Feats Skill Focus: Perception, Weapon Finesse
Skills Climb +2, Fly +6, Perception +9, Sense Motive +3, Spellcraft -1, Stealth +10, Swim +2
Languages Varisian
SQ Improved Evasion (Ex)
--------------------
SPECIAL ABILITIES
--------------------
Flight (40 feet, Average) You can fly!
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mirela
MIRELA
Female Human (Varisian) Witch 1
CG Medium Humanoid (Human)
Init +2; Senses Perception +1
--------------------
DEFENSE
--------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 9 (1d6+2)
Fort +2, Ref +2, Will +3
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Dagger -1 (1d4-1/19-20/x2) and
Unarmed Strike -1 (1d3-1/20/x2) and
Wooden Stake -1 (1d4-1/20/x2)
Witch Spells Known (CL 1, -1 melee touch, 2 ranged touch):
1 (2/day) Cure Light Wounds (DC 15), Empty slot
0 (at will) Daze (DC 14), Light, Empty slot
Spell List:
1 Burning Hands, Charm Person, Comprehend Languages, Cure Light Wounds, Detect Secret Doors, Identify, Unseen Servant
0 arcane mark, bleed, dancing lights, daze, detect magic, detect poison, guidance, light, mending, message, putrefy food and drink, read magic, resistance, spark, stabilize, touch of fatigue.
--------------------
STATISTICS
--------------------
Str 8, Dex 14, Con 14, Int 18, Wis 12, Cha 14
Base Atk +0; CMB -1; CMD 11
Feats Extra Hex, Harrowed
Traits Varisian Wanderer: Perform: Dance, World Traveler: Sense Motive
Skills Heal +5, Knowledge: Arcana +8, Perform: Dance +7, Profession: Fortune-Teller +5, Sense Motive +6, Spellcraft +8, Use Magic Device +6
Languages Celestial, Common, Necril, Shoanti, Thassilonian, Varisian
SQ +3 to Appraise checks, Cackle, Empathic Link with Familiar (Su), Fortune (1 round(s)) (Su), Share Spells with Familiar
Combat Gear Dagger, Wooden Stake; Other Gear Alchemist's Kindness (3), Backpack (empty), Bedroll, Blanket, Bottle, wine, glass, Candle, Chalk, 1 piece, Cheese, hunk of, Cooking kit, Entertainer's outfit, Flint and steel, Garlic (3), Harrow Deck, Musical instrument: Fiddle, Rope, silk (50 ft.), Scarf, Pocketed, Scarf, reinforced, Spell component pouch, Tea, Night (2), Tent, Medium, Wine (Common, pitcher), Wolfsbane
--------------------
TRACKED RESOURCES
--------------------
Dagger - 0/1
Wooden Stake - 0/1
--------------------
SPECIAL ABILITIES
--------------------
+3 to Appraise checks You gain the Alertness feat while your familiar is within arm's reach.
Cackle Extend the duration of other hexes.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Fortune (1 round(s)) (Su) Target may reroll 1d20/round.
Harrowed +1 on saves vs. enchantment; can draw Harrow cards for bonuses
Share Spells with Familiar The wizard may cast a spell with a target of "You" on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
Varisian Wanderer: Perform: Dance +1 to Perform: Dance checks, Perform: Dance is always a class skill for you.