"Those who dream by day are cognizant of many things which escape those who dream only by night."
— Edgar Allan Poe

Tuesday, June 14, 2011

Geralt Doru Character Sheet

Geralt Neculai Doru
Male Human Inquisitor 1
Lawful Neutral Medium Humanoid (Human)
Init +2; Senses Perception +7
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DEFENSE
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 12 (1d8+3); Judgement of Sacred Healing 1
Fort +2, Ref +2, Will +5
Defensive Abilities Judgement of Sacred Protection +1; DR Judgement of Sacred Resiliency 1: Magic; Resist Judgement of Sacred Purity +1, Judgement of Sacred Resistance 2 (Cold)
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OFFENSE
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Spd 30 ft.
Special Attacks Judgement of Sacred Destruction +1, Judgement of Sacred Justice +1, Judgement of Sacred Piercing +1, Judgement of Sacred Smiting (Magic)
Spell-Like Abilities Inspiring Word (6/day)
Inquisitor Spells Known (CL 1, +2 melee touch, +2 ranged touch):
1 (2/day) Protection from Evil, Inflict Light Wounds (DC 14)
0 (at will) Disrupt Undead, Stabilize, Brand (DC 13), Sift
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STATISTICS
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Str 14, Dex 14, Con 11, Int 14, Wis 16, Cha 13

Base Atk +0
CMB +2
CMD 14

Feats:
Point Blank Shot
Toughness +3

Traits:
Sword Scion
Teacher's Pet: Knowledge: History

Skills:
Bluff +8
Disguise +5
Intimidate +6
Knowledge: Dungeoneering +6
Knowledge: History +8
Knowledge: Religion +6
Perception +7
Sense Motive +8
Stealth +5

Languages: Aklo, Common, Necril

SQ Hide Tracks (Ex), Inquisitor Domain: Martyr, Judgement (1/day) (Su), Judgement of Sacred Escape (Su)
Other Gear Blanket, Flint and steel, Rations, trail (per day) (2), Sack (4 @ 3 lbs)
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TRACKED RESOURCES
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Inspiring Word (6/day) (Sp) - 0/6
Judgement (1/day) (Su) - 0/1
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SPECIAL ABILITIES
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Hide Tracks (Ex) Creatures attempting to track you take a -5 penalty.
Inquisitor Domain: Martyr Associated Domain: Nobility
Inspiring Word (6/day) (Sp) Target receives +2 on attack, skill checks, ability checks and saving throws for 1r.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Judgement of Sacred Destruction +1 (Su) Weapon Damage bonus.
Judgement of Sacred Escape (Su) When hit foe with melee/ranged attack, can create diversion to hide.
Judgement of Sacred Healing 1 (Su) Fast Healing
Judgement of Sacred Justice +1 (Su) Attack bonus
Judgement of Sacred Piercing +1 (Su) Concentration and vs. SR bonus
Judgement of Sacred Protection +1 (Su) AC bonus
Judgement of Sacred Purity +1 (Su) Save bonus
Judgement of Sacred Resiliency 1: Magic (Su) DR/magic
Judgement of Sacred Resistance 2: Cold (Su) Energy Resistances
Judgement of Sacred Smiting (Magic) (Su) DR bypass
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Sword Scion +1 to hit and CMB with longswords and Aldori Dueling Swords.
Teacher's Pet: Knowledge: History Professor Lorrimor traveled the Inner Sea region lecturing and teaching at universities in locations as far-flung as Manaket and Magnimar, and as different in scope as the bardic colleges of Taldor and the battle colleges of the River Kingdoms.